Digital scholarship blog

Enabling innovative research with British Library digital collections

158 posts categorized "BL Labs"

26 June 2019

BL Labs Awards 2019: enter before midday on Monday 9th September!

The BL Labs Awards formally recognises outstanding and innovative work that has been created using the British Library’s digital collections and data.

The closing date for entering the BL Labs Awards (2019) is 12:00 noon (BST) on Monday 9th September. Submit your entry, and help us spread the word to all interested parties over the next few months or so. This will ensure we have another year of fantastic digital-based projects highlighted by the Awards!

This year, BL Labs is commending work in four key areas:

  • Research - A project or activity that shows the development of new knowledge, research methods, or tools.
  • Commercial - An activity that delivers or develops commercial value in the context of new products, tools, or services that build on, incorporate, or enhance the Library's digital content.
  • Artistic - An artistic or creative endeavour that inspires, stimulates, amazes and provokes.
  • Teaching / Learning - Quality learning experiences created for learners of any age and ability that use the Library's digital content.

After the submission deadline of noon BST on Monday 9th September 2019 for entering the BL Labs Awards has passed, the entries will be shortlisted. Selected shortlisted entrants will be notified via email by midnight BST on Thursday 10th October 2019. 

A prize of £500 will be awarded to the winner and £100 to the runner up in each Awards category at the BL Labs Symposium on 11th November 2019 at the British Library, St Pancras, London.

The talent of the BL Labs Awards winners and runners up over the last four years has led to the production of a remarkable and varied collection of innovative projects. In 2018, the Awards commended work in four main categories – Research, Artistic, Commercial and Teaching & Learning:

Photo collage

  • Research category Award (2018) winner: The Delius Catalogue of Works: the production of a comprehensive catalogue of works by the composer Delius, based on research using (and integrated with) the BL’s Archives and Manuscripts Catalogue by Joanna Bullivant, Daniel Grimley, David Lewis and Kevin Page from Oxford University’s Music department.
  • Artistic Award (2018) winner: Another Intelligence Sings (AI Sings): an interactive, immersive sound-art installation, which uses AI to transform environmental sound recordings from the BL’s sound archive by Amanda Baum, Rose Leahy and Rob Walker independent artists and experience designers.
  • Commercial Award (2018) winner: Fashion presentation for London Fashion Week by Nabil Nayal: the Library collection - a fashion collection inspired by digitised Elizabethan-era manuscripts from the BL, culminating in several fashion shows/events/commissions including one at the BL in London.
  • Teaching and Learning (2018) winner: Pocket Miscellanies: ten online pocket-book ‘zines’ featuring images taken from the BL digitised medieval manuscripts collection by Jonah Coman, PhD student at Glasgow School of Art.

For further information about BL Labs or our Awards, please contact us at [email protected].

Posted by Mahendra Mahey, Manager of of British Library Labs.

25 June 2019

Imaginary Cities Exhibition at the British Library

Exhibition installation photo

Until 14 July 2019

Entrance Hall Gallery, British Library

Our new art exhibition, Imaginary Cities, by British Library Labs artist in residence, Michael Takeo Magruder, has been drawing a steady stream of curious visitors since its opening on the 5th April 2019. Staged in the Entrance Hall Gallery, the show features four large technology-based art installations specially commissioned by the Library.

The works represent the artist's creative responses to a set of four nineteenth century city maps of London, Paris, New York and Chicago.

Digitised map
One of the digitised maps: 'A Plan of London and its Environs', drawn by R. Creighton, engraved by J. Walker. In 'A Topographical Dictionary of England ...' by Samuel Lewis, 1835

These four original digitised maps come from the British Library’s One Million Images from Scanned Books collection, which was made available on Flickr Commons in 2013. In the intervening six years, it has received over one billion views and sparked a wealth of creative responses, from the development of new artificial intelligence research, image tagging software and video games to educational initiatives, commercial products and artworks that have been exhibited all over the world.

From the 65,000 books from the 17th, 18th and 19th centuries that were digitised, some 50,000 images of maps were identified and tagged by volunteers. Read more... Taking these maps as his initial inspiration, Michael then began to develop his ideas for this exhibition.

Cabinet with quote on wall
Cabinet containing some of the map-rich 19th century books that were digitised at the BL

Imaginary Cities was borne out of Michael's collaboration with British Library Labs, an Andrew W. Mellon Foundation and British Library funded project that inspires and facilitates exciting and innovative uses of the Library’s digital collections and data. Michael has worked with BL Labs for several years as researcher and artist in residence, putting our digitised resources and the user-data associated with them to work in completely new ways.

Photo of artwork
A detail taken from Michael Takeo Magruder's gilded artwork based on the 1872 map of Paris and the public's digital interactions with it

In creating the art installations on display, Michael has employed traditional techniques such as precious metal gilding and woodworking alongside cutting edge digital technologies to produce four very different artworks. He worked closely with the computer scientist, David Steele, who used the digitised maps and data representing the public's live interaction with them to transform the singular into an endless set of iterations.

Photo of artwork
UV-active installation based on the 1874 map of Chicago and user interactions

Another of Michael's long-term collaborators, Drew Baker, took the static 2D plans and extruded them into 3D in a real-time virtual game environment – taking the map and creating a synthetic 'city' from it. The resulting artwork is housed in the small darkened room within the gallery space, with a large 2D screen and a VR headset... When you don the Oculus headset, what you see is a virtual reality cityscape based on New York City which is continuously regenerated to reflect the live visitor data associated with the historical map on Flickr Commons, such as page views, interactions and volunteer image tagging.

Installation photo
Visitor using the Oculus headset to explore the 3D imaginary city based on the digitised map, 'Plan of the City of New York,' created in 1766-76

The exhibition has been reviewed in the press and by leading art magazines such as Studio International and Artlyst as well as featuring in Techworld's Culture Crossover series, which showcases 'examples of projects that delightfully bridge the worlds of technology and culture'.

We encourage you to come and enjoy the free exhibition over the final weeks of its run. If you haven't yet visited, or are unable to make it to the British Library in person, you can take a virtual tour around the exhibition here (video duration 4:36 minutes):

More videos about Imaginary Cities are available here:

  • A guided tour of the exhibition by Michael Takeo Magruder, 4 April 2019 (duration 30:32 minutes).
  • A conversation with the artist, Michael Takeo Magruder, and his collaborators, Drew Baker, David Steele and the manager of BL Labs, Mahendra Mahey. Chaired by Adam Farquhar, Head of Digital Scholarship at the British Library, 5 April 2019 (duration 1 hour 15 minutes).
  • The opening night speeches by Prof Dame Carol Black and the artist Michael Takeo Magruder at the private view of Imaginary Cities, British Library, 4 April 2019 (duration 19:31 minutes).
  • Michael talking about his residency with BL Labs at the British Library, 19 October 2017 (duration 6 minutes).

For information on events associated with Imaginary Cities, see www.bl.uk/events/imaginary-cities.

Upcoming events include talks and exhibition tours as part of the Knowledge Quarter Conference on 26 June 2019 and the Imaginary Cities Book Launch on 10 July 2019 (at the British Library).

The Imaginary Cities exhibition is generously supported by The Eccles Centre for American Studies at the British Library.

Posted by Eleanor Cooper on behalf of BL Labs.

10 June 2019

Collaborative Digital Scholarship in Action: A Case Study in Designing Impactful Student Learning Partnerships

The Arts and Sciences (BASc) department at University College London has been at the forefront of pioneering a renascence of liberal arts and sciences degrees in the UK. As part of its Core modules offering, students select an interdisciplinary elective in Year 2 of their academic programme – from a range of modules specially designed for the department by University College London academics and researchers.

When creating my own module – Information Through the Ages (BASC0033) – as part of this elective set, I was keen to ensure that the student learning experience was both supported and developed in tandem with professional practices and standards, knowing that enabling students to progress their skills developed on the module beyond the module’s own assignments would aid them not only in their own unique academic degree programmes but also provide substantial evidence to future employers of their employability and skills base. Partnering with the British Library, therefore, in designing a data science and data curation project as part of the module’s core assignments, seemed to me to provide an excellent opportunity to enable both a research-based educative framework for students as well as a valuable chance for them to engage in a real-world collaboration, as providing students with external industry partners to collaborate with can contribute an important fillip to their motivation and the learning experience overall – by seeing their assessed work move beyond the confines of the academy to have an impact out in the wider world.

Through discussions with my British Library co-collaborators, Mahendra Mahey and Stella Wisdom, we alighted on the Microsoft Books/BL 19th Century collection dataset as providing excellent potential for student groups to work with for their data curation projects. With its 60,000 public domain volumes, associated metadata and 1 million+ extracted images, it presented as exciting, undiscovered territory across which our student groups might roam and rove, with the results of their work having the potential to benefit future British Library researchers.

Structuring the group project around wrangling a subset of this data: discovering, researching, cleaning and refining it, with the output from each group a curated version of the original dataset we therefore felt presented a number of significant benefits. Students were enabled to explore and develop technical skills such as data curation, software knowledge, archival research, report writing, project development and collaborative working practices, alongside experiencing a real world, digital scholarship learning experience – with the outcomes in turn supporting the British Library’s Digital Scholarship remit regards enabling innovative research based on the British Library digital collections.

Students observed that “working with the data did give me more practical insight to the field of work involved with digitisation work, and it was an enriching experience”, including how they “appreciated how involved and hands-on the projects were, as this is something that I particularly enjoy”. Data curation training was provided on site at the British Library, with the session focused on the use of OpenRefine, “a powerful tool for working with messy data: cleaning it; transforming it from one format into another; and extending it with web services and external data.”[1] Student feedback also told us that we could have provided further software training, and more guided dataset exploration/navigation resources, with groups keen to learn more nuanced data curation techniques – something we will aim to respond to in future iterations of the module – but overall, as one student succinctly noted, “I had no idea of the digitalization process and I learned a lot about data science. The training was very useful and I acquired new skills about data cleaning.”

Overall, we had five student groups wrangling the BL 19th Century collection, producing final data subsets in the following areas: Christian and Christian-related texts; Queens of Britain 1510-1946; female authors, 1800-1900 (here's a heatmap this student group produced of the spread of published titles by female authors in the 19th century); Shakespearean works, other author’s adaptations on those works, and any commentary on Shakespeare or his writing; and travel-related books.

In particular, it was excellent to see students fully engaging with the research process around their chosen data subset – exploring its cultural and institutional contexts, as well as navigating metadata/data schemas, requirements and standards.

For example, the Christian texts group considered the issue of different languages as part of their data subset of texts, following this up with textual content analysis to enable accurate record querying and selection. In their project report they noted that “[u]sing our dataset and visualisations as aids, we hope that researchers studying the Bible and Christianity can discover insights into the geographical and temporal spread of Christian-related texts. Furthermore, we hope that they can also glean new information regarding the people behind the translations of Bibles as well as those who wrote about Christianity.”

Similarly, the student group focused on travel-related texts discussed in their team project summary that “[t]he particular value of this curated dataset is that future researchers may be able to use it in the analysis of international points of view. In these works, many cities and nations are being written about from an outside perspective. This perspective is one that can be valuable in understanding historical relations and frames of reference between groups around the world: for instance, the work “Travels in France and Italy, in 1817 and 1818”, published in New York, likely provides an American perspective of Europe, while “Four Months in Persia, and a Visit to Trans-Caspia”, published in London, might detail an extended visit of a European in Persia, both revealing unique perspectives about different groups of people. A comparable work, that may have utilized or benefitted from such a collection, is Hahner’s (1998) “Women Through Women’s Eyes:Latin American Women in Nineteenth Century Travel Accounts.” In it, Hahner explores nineteenth century literature written to unearth the perspectives on Latin American women, specifically noting that the primarily European author’s writings should be understood in the context of their Eurocentric view, entrenched in “patriarchy” and “colonialism” (Hahner, 1998:21). Authors and researchers with a similar intent may use [our] curated British Library dataset comparably – that is, to locate such works.”

Data visualisation by travel books group
Data visualisation by travel books group
Data visualisation by travel books group
Data visualisation by travel books group

Over the ten weeks of the module, alongside their group data curation projects, students covered lecture topics as varied as Is a Star a Document?, "Truthiness" and Truth in a Post-Truth World, Organising Information: Classification, Taxonomies and Beyond!, and Information & Power; worked on an individual archival GIF project which drew on an institutional archival collection to create (and publish on social media) an animated GIF; and spent time in classroom discussions considering questions such as What happens when information is used for dis-informing or mis-informing purposes?; How do the technologies available to us in the 21st century potentially impact on the (data) collection process and its outputs and outcomes?; How might ideas about collections and collecting be transformed in a digital context?; What exactly do we mean by the concepts of Data and Information?; How we choose to classify or group something first requires we have a series of "rules" or instructions which determine the grouping process – but who decides on what the rules are and how might such decisions in fact influence our very understandings of the information the system is supposedly designed to facilitate access to? These dialogues were all situated within the context of both "traditional" collections systems and atypical sites of information storage and collection, with the module aiming to enable students to gain an in-depth knowledge, understanding and critical appreciation of the concept of information, from historical antecedents to digital scientific and cultural heritage forms, in the context of libraries, archives, galleries and museums (including alternative, atypical and emergent sources), and how technological, social, cultural and other changes fundamentally affect our concept of “information.”

“I think this module was particularly helpful in making me look at things in an interdisciplinary light”, one student observed in module evaluation feedback, with others going on to note that “I think the different formats of work we had to do was engaging and made the coursework much more interesting than just papers or just a project … the collaboration with the British Library deeply enriched the experience by providing a direct and visible outlet for any energies expended on the module. It made the material seem more applicable and the coursework more enjoyable … I loved that this module offered different ways of assessment. Having papers, projects, presentations, and creative multimedia work made this course engaging.”

Situating the module’s assessments within such contexts I hope encouraged students to understand the critical, interdisciplinary focus of the field of information studies, in particular the use of information in the context of empire-making and consolidation, and how histories of information, knowledge and power intersect. Combined with a collaborative, interdisciplinary curriculum design approach, which encouraged and supported students to gain technical abilities and navigate teamwork practices, we hope this module can point some useful ways forward in creating and developing engaging learning experiences, which have real world impact.

This blog post is by Sara Wingate-Gray (UCL Senior Teaching Fellow & BASC0033 module leader), Mahendra Mahey (BL Labs Manager) and Stella Wisdom (BL Digital Curator for Contemporary British Collections).

16 May 2019

Exploring with Sound Walks

Interested in literature, sound recordings, place, technology and walking? Then you may wish to attend our upcoming Exploring with Sound Walks event at the British Library on the afternoon of Friday 7th June. Places are free, but please book here; https://soundwalks.eventbrite.co.uk.

Following on from our recent ‘Season of Place’, which was about all things digital mapping; at this Sound Walks event Mahendra Mahey from BL Labs will talk about the Library’s current Imaginary Cities exhibition, which showcases fantastical cityscapes created by the Library’s artist in residence Michael Takeo Magruder. Michael used cutting–edge digital technologies to remix images and live data from the Library’s digital collection of historic urban maps to create fictional and beautiful cityscapes, including an explorable algorithmically generated virtual reality work.

Imaginary Cities exhibition trailer

Bringing us back to exploring real world physical cities; Andrew Stuck, Founder of the Museum of Walking and podcaster at Talking Walking will talk about sound walks, explaining what they are and giving an overview of Sound Walk Sunday, which is scheduled for Sunday 1st September 2019 and the week following.

Sound walk sunday 2019 logo

A sound walk is any walk that focuses on listening to the environment, or adds to the experience for example through the use of sound recordings; a scripted narrator, or choreographed score etc.

Sound Walk Sunday has a map and directory of sound walks on their website, and they facilitate a worldwide network of creatives, institutions and museums to share practices and knowledge around sound walks and walking pieces. Furthermore, this initiative curates a collaborative resource of educative materials, which is available to the public, empowering people to create their own sound walks.

To give examples of the types of works and digital technologies that can be used to create sound walks, there will be a series of short talks and videos by:

Trailer for Alastair Horne's creative audio project set in Brompton Cemetery

We are hoping the Exploring with Sound Walks event will encourage people to make entries for the current Sound Walk Sunday open call, which is inviting people to create outdoor audio, geo-located, immersive performances, listening walks and sound walks.

Furthermore, we would be delighted if any new sound walk works use our Wildlife Sounds. To explain more about these recordings, Cheryl Tipp, Curator of Wildlife & Environmental Sounds at the British Library will talk about this fabulous collection, giving examples of how they have been used creatively by sound artists and game designers, to sow some seeds of inspiration.

Hope to see you there! - Friday 7th June, British Library, book here; https://soundwalks.eventbrite.co.uk.

This post is by Digital Curator Stella Wisdom (@miss_wisdom

16 April 2019

BL Labs 2018 Commercial Award Winner: 'The Library Collection'

This guest blog post is by the team led by fashion designer, Nabil Nayal - winner of the BL Labs Commercial Award for 2018 - for his Spring/Summer 2019 collection, presented at the 2018 London Fashion Week.

Fashion models posing in room set
Nabil Nayal's SS19 Collection: fashion shoot at the British Library

The Nabil Nayal SS19 collection (The Library Collection) made history by becoming the first fashion show, on the official London Fashion Week schedule, to be hosted at the iconic British Library. The British Library’s digital archives deeply informed the collection. The Tilbury Speech, delivered by Queen Elizabeth I ahead of the attempted invasion of England by the Spanish Armada in 1588, was central to the use of print, as were other manuscripts, digitised images, maps and hymn sheets from the era. The collection encapsulates Nabil’s obsession with Elizabethan craftsmanship, whilst symbolising the power and strength of a woman who succeeded in bringing England into its Golden Age.

Nabil undertook historical research in the British Library for his PhD on Elizabethan dress, so the opportunity to collaborate with the Library in order to emphasise the importance of research in fashion education and practice was something he felt passionately about doing. Paying particular attention to the Library’s Elizabethan and Medieval Manuscripts archives, Nabil conducted his research with guidance from expert curators and with support from the Reading Room staff. Using key word search terms and date limitations to search through the digitised archives was particularly useful to find historically accurate documents to incorporate into the collection.

fashion model posing in manuscript inspired design
Nabil's design takes inspiration from the British Library's digitised 1588 manuscript of Queen Elizabeth I's 'Tilbury Speech'  © Nabil Nayal 2018

Elizabethan silhouettes were modernised in this collection by printing these manuscripts onto Nabil’s designs, including a three-metre-long cloak featuring the Tilbury Speech. A UK-based supplier, Silk Bureau, digitally printed the archival material on to a range of fine silks and cottons, which were then used to make garments within the collection. Nabil’s love of the classic white shirt was further explored too, offering a puritan backdrop that ‘whitewashes’ the complex hand-cut embellishments made of bonded poplins and marcella.

The designs in the SS19 collection have been sold to prestigious international stores such as Dover Street Market and Joyce and the collection will be launching exclusively in Selfridges this May (2019). The presentation also generated a huge response in key press and social media, including coverage in Vogue.

5 models posing on the catwalk
Nabil's Elizabethan-inspired designs at the BL Fashion Shoot © Nabil Nayal 2018

Nabil’s interest in promoting historical research within fashion was not limited to this collection. Currently, the brand is working with Collette Taylor of Vega Associates to continue to raise awareness of the potential of the Library’s collections to inspire the next generation of fashion researchers. Nabil held a Research Masterclass at the British Library in November 2018 to work with emerging designers as part of a fashion research competition to develop a capsule collection inspired by the Library’s collections.

This collaboration between Nabil Nayal and the British Library highlights the importance of design education and research for the future-proofing and continued success of UK creative industries, which is a pressing issue. Since 2010, there has been a 34% drop in GCSE entries across the arts, despite the fact that the UK fashion industry supports over 880,000 jobs and delivered a direct contribution of £28 billion to the UK economy in 2015. The wealth of free resources at the British Library provides ample opportunity for design students to explore how education and research can enrich their creativity and allow them to succeed within the fashion industry.

Nabil’s work has received praise from the late Karl Lagerfeld and celebrities such as Rihanna, Lorde and Florence Welch. His SS19 collection epitomises the way that the use of archival research within fashion can generate commercial success, suggesting that the ever-changing fashion industry can benefit from becoming more historically informed and that modernity can be evoked through an interest in the past.

Watch Jennifer Davies receiving the Commercial award on behalf of Nabil's team, and talking about the collection on our YouTube channel (clip runs from 7.26): 

You can read other blogs about Nabil Nayal at London Fashion Week and the fashion show at the British Library, and if you're feel inspired, use the British Library's online Fashion resources.

Find out more about Digital Scholarship and BL Labs. If you have a project which uses British Library digital content in innovative and interesting ways, consider applying for an award this year! The 2019 BL Labs Symposium will take place on Monday 11 November at the British Library.

15 April 2019

Net Art

According to Tate, Net Art is art which uses ‘a computer in some form or other, whether to download imagery that is then exhibited online, or to build programs that create the artwork.’ Tate’s recent event, Lives of Net Art, sought to explore some of these unique digital works and the challenges and opportunities associated with creating, curating and collecting them. Highlights included Tate in Space, a BorderXing Guide and Rhizome’s preservation tools and goals.

Tate in Space was a 2002 project by Susan Collins which imagined how and why a British art institution might launch a gallery into space. Essentially an ARG (Alternate Reality Game) before they were a known concept, Tate in Space worked almost too well. Various newspapers, particularly those overseas, took the tongue-in-cheek work at face value and reported as if Tate really had launched a satellite. This provoked concern from the British National Space Centre, who got in touch to ensure all the necessary permissions had been obtained…

Heath Bunting’s BorderXing Guide considered space in an entirely different manner – the spaces between countries and how they are interpreted. Visiting borders across Europe and exploring their viability for making crossings, Bunting meticulously recorded his journeys and made them available via his website. Naturally, border agents became very interested in Bunting’s movements, and this led to his next work, The Status Project, an online database cataloguing how our identities are constructed from the information held about us.

What both these pieces had in common was that the ‘work’ could not be reduced to its website. Experiences outside of the work, reactions to the work (both public and governmental) and related online and offline content all come together in order for the viewer to contextualise it and make sense of it. They are net art not only in the sense of the technology used in part of their construction, but also in the sense of the network of meaning that radiates from them. It is this that Rhizome attempts to, at least partially address with their Webrecorder tool, a curation tool capable of capturing dynamic websites and online content.   

Webrecorder also enables the building of collections so that net art can not only be captured on the website on which it appears, but also in relation to other articles, sites and data that help to frame the work for audiences viewing it outside of its original context. However, Preservation Director Dragan Espenschied was keen to stress that such collections can perhaps never truly recreate the work as it was, but instead aim to create a more fitting record of its existence than merely collecting software and hardware.

Female wearing VR headset in Imaginary Cities Exhibition
Michael Takeo Magruder, Imaginary Cities at the British Library, 2019. Photographs by David Steele (c) Michael Takeo Magruder

The British Library may soon face a similar challenge for its latest exhibition, Imaginary Cities by artist in residence Michael Takeo Magruder, which opened on 5th April and is on display until Sunday 14th July 2019. Drawing on 19th century maps found in the Library’s One Million Images from Scanned Books collection, the installations not only reflect real world cities and the techniques and practices involved in their construction, but also the digital structures associated with cityscapes, which change and regenerate via the user data of their visitors. Can such a work ever be considered to have been collected? Or, like the cities it seeks to represent, will it leave only a digital footprint of a highly specific experience?

This post is by the Library's Innovation Fellow for Interactive Fiction Lynda Clark, on twitter as @Notagoth. You can find out more about the Library's Emerging Formats project here.

29 March 2019

Staying Late at the Library ... to Algorave

Blog article by Algorave audio-visual artist Coral Manton. Coral is curating this British Library Lates Algorave in collaboration with British Library Events, BL Labs, Digital Scholarship and The Alan Turing Institute.

On the 5th April British Library Lates will host an Algorave in the atrium. Algorave artists will live-code music and visuals, writing code sequences generating algorithmic beats beneath the iconic Kings’ Library Tower.

Alex Mclean live coding on stage with light projections
Alex Mclean AKA Yaxu

The scene grew out of a reaction to ‘black-boxing’ in electronic music - where the audience is unable to interface with the ‘live-ness’ of what the performer is making. Nothing is hidden at an Algorave. In an Algorave you can see what the performer is doing through code projected onto walls in realtime. The creative process is open and shared with the audience. Code is shared freely. Performers share their screens with the crowd, taking them on a journey through making - unmaking - remaking, thought processes laid bare in lines of improvised code weaving it’s way through practised shaping of sound.

Carol Manton live coding on stage with light projections
Coral Manton AKA Coral

As a female coder, becoming part of the Algorave community has led me to reflect on the power of seeing women coding live, and how this encourages greater participation from women. Algorave attempts to maintain a positive gender balance. More than this the joy of seeing women confidently and openly experimenting with code, sharing their practise, making mistakes, revelling in uncertainty and error, crashing-restarting-crashing again to cheers from the supportive crowd willing the performances to continue sharing the anarchic joy of failure in a community where failure leads to new possibilities.

Shelly Knotts and Joanne Armitage live coding on stage with rear light projections
ALGOBABEZ AKA Shelly Knotts and Joanne Armitage

Algorave is a fun word - an algorithmic rave - a scene where people come to together to create and dance to music generate by code. Technically Algorave is described as "sounds wholly or partly characterised by the emission of a succession of repetitive conditionals”. The performers writes
 lines of code that create cyclic patterns of music, layered to create an evolving composition. The same is applied to the visuals: live coded audio reactive patterns, showing shapes bouncing, revolving, repeating to the beat of the music. All of this creates a shared club experience like no other.

Visual Artists Antonio Robert AKA hellocatfood: “I like to do Algorave because I think it runs an otherwise perfect black box computer into a live performance instrument. Playing at an Algorave forces me to abandon what I know and respond to everything happening around me. It shows me that even something as meticulously designed as a computer is a living tool that is subject to randomness and mistakes.”

Antonio Roberts live coding on stage with rear light projections
Antonio Roberts AKA hellocatfood

Algorave is an open, non-hierarchical global community, with it’s hub in Sheffield. There have been Algoraves in over 50 cities around the world. Algorave is not a franchise, it is a free culture, anyone can put on an Algorave - however their approach should align with the ethos of the community. Algorave collapses hierarchies - headliners are generally frowned upon. Diversity is key to the Algorave community. Algorave is open to everyone and actively promotes diversity in line-ups and audiences. The community is active both online and at live events organised by community members. The software people use is created within the community and open-source. There is little barrier to participation. If you are interested in Algorave come along, speak to the performers, join the online community, download some software
(e.g. IXI LangpuredataMax/MSPSuperColliderExtemporeFluxus, TidalCyclesGibberSonic PiFoxDot and Cyril) and get coding.

If this sounds like your scene or you want to know more, please join us at the Algorave Late Event. Tickets available here: https://www.bl.uk/events/late-at-the-library-algorave

Also check out https://algorave.com & https://toplap.org

28 March 2019

Algorave till Late in the Imaginary City

Cropped imag city

These are exciting and busy times for BL Labs and the digital scholarship team, and we have a few digital/art-themed events next week - book your tickets and come along!

Friday 5th April sees the long-anticipated launch of the Imaginary Cities exhibition in the entrance hall gallery. The exhibition is the work of the British Library's artist in residence, Michael Takeo Magruder, who has been collaborating with BL Labs since 2016, transforming digitised 19th century urban maps into fantastic installations. We will post more about the exhibition next week, so watch this space. The exhibition will run until 14th July and is free to visit.

You can learn about Michael's residency through British Library Labs here (six minute video):

To launch the public opening of the exhibition, Michael is giving a talk about his work on the evening of Friday 5th April at the British Library (18:45 - 20:00). The talk is free but you need to book a place. On the same evening, we are hosting a Late at the Library Algorave in the British Library atrium (19:00 - 23:00) where algorave artists will live-code music and visuals, writing code sequences generating algorithmic beats beneath the iconic Kings’ Library Tower. The event is curated by the audio-visual artist, Coral Manton, in collaboration with the British Library Events team, BL Labs, Digital Scholarship, and the Alan Turing Institute. 

Coral is a Research Affiliate of the British Library. She's interested in the aesthetics of stored knowledge and exploring this in VR. She led a research project with the EThOS team exploring multimedia research in UK PhD theses and future multimodal theses. This project was cited in the AHRC Academic Book of the Future Report and in multiple academic publications.

Back in November 2017, Coral and Joanne Armitage rounded off the BL Labs Symposium with a mini algorave. We didn't record ourselves raving, but you can find our more about the algorave scene and what live coding is in Coral and Joanne's short presentation from the symposium here: 

Book tickets for the talk [Friday 5th April - 18:45-20:00] by the Imaginary Cities artist, Michael Takeo Magruder, here: https://www.bl.uk/events/imaginary-cities-artist-talk-with-michael-takeo-magruder

Book tickets for the Algorave [Friday 5th April - 19:30-23:00] here: https://www.bl.uk/events/late-at-the-library-algorave

See here for a post about more details about the Algorave artists who are playing at the Algorave Late event, and about the Imaginary Cities exhibition on this blog soon.

Posted by BL Labs

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